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Meaning of "sono" in music

In the context of music, the term "sono" does not have a specific meaning. It is important to note that "sono" is a word that can have different meanings depending on the language or context in which it is used. Here are a few examples:

- In Italian, "sono" is the first-person singular present indicative form of the verb "essere," which means "to be."- In Japanese, "sono" (その) is a demonstrative pronoun meaning "that" or "those."- In Latin, "sono" is a verb meaning "to sound" or "to make a noise."

Without further context, it is difficult to determine the specific meaning of "sono" in music. If you have a specific musical term or phrase in mind, please provide more information, and I'll be happy to help you further.

The Italian term for sound.

In addition, you can familiarize yourself with the terms:

Popular questions related to sono

Sonorism emphasizes discovering new types of sounds from traditional instruments, as well as the creation of textures by combining different, often unconventional instrumental sounds in unusual and unique ways.

1920s Twelve-tone serialism first appeared in the 1920s, with antecedents predating that decade (instances of 12-note passages occur in Liszt's Faust Symphony and in Bach.)

Aleatoric music (also aleatory music or chance music; from the Latin word alea, meaning “dice”) is music in which some element of the composition is left to chance, and/or some primary element of a composed work's realization is left to the determination of its performer(s).

serialism, in music, technique that has been used in some musical compositions roughly since World War I. Strictly speaking, a serial pattern in music is merely one that repeats over and over for a significant stretch of a composition.

Serialism also includes music that is not twelve-tone but does use a series of notes that maintains its order and employs inversion, retrograde, and retrograde inversion of the series. An example is found in Stravinsky's Septet from 1953. See Erwin Stein, “Strawinsky's Septet (1953).” Tempo. Spring, 1954.

From this point of view, indeterminate or chance music can be divided into three groups: (1) the use of random procedures to produce a determinate, fixed score, (2) mobile form, and (3) indeterminate notation, including graphic notation and texts.

Basic Music Elements

  • Sound (overtone, timbre, pitch, amplitude, duration)
  • Melody.
  • Harmony.
  • Rhythm.
  • Texture.
  • Structure/form.
  • Expression (dynamics, tempo, articulation)

Serialization is the process of converting a data object - a combination of code and data represented within a region of data storage - into a series of bytes that saves the state of the object in an easily transmittable form.

The best place to figure out what “serialization” means is the word itself. “in serial” means one after another. This constrasts with terms such as “in tandem” or “in parallel”. So this implies that when writing objects to disk, we need to put bytes one after another.

Serialism also includes music that is not twelve-tone but does use a series of notes that maintains its order and employs inversion, retrograde, and retrograde inversion of the series. An example is found in Stravinsky's Septet from 1953. See Erwin Stein, “Strawinsky's Septet (1953).” Tempo.

aleatory music, also called chance music, (aleatory from Latin alea, “dice”), 20th-century music in which chance or indeterminate elements are left for the performer to realize.

Aleatoric music (also aleatory music or chance music; from the Latin word alea, meaning "dice") is music in which some element of the composition is left to chance, and/or some primary element of a composed work's realization is left to the determination of its performer(s).

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